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Hello, I'm James Rodriguez. 

I design high-detail digital sculpts and CAD models for fabrication in animatronics, puppets, scenic elements, and medical simulation.

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Medical Simulation Design


At TacMed Solutions, my work focuses on the design of highly detailed anatomical forms for advanced medical simulation and trauma training. Each component is digitally sculpted and engineered for realism, durability, and efficient production, optimized for silicone casting, 3D printing, and hands-on clinical use.

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Minatures

At Heaven’s Heroes, I was contracted to create the initial run of 75 mm miniatures based on Catholic saints, combining storytelling, dynamic posing, and interesting, paintable details to create figures intended for both painting and prayer.

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Puppets and Props

As a contractor for Wicked of Oz Studio, I support the design and fabrication of puppets and props for the upcoming Stan Original series Gnomes. I work under renowned special effects artists Justin Dix (Star Wars: Episode III – Revenge of the Sith, The Babadook) and Don Bies (Star Wars: Episode I – The Phantom Menace, War of the Worlds), helping their team bring fantastical concepts to life through digital sculpting and practical design.

More recently, I also provide digital scanning support and assist with costume prototyping and development for the studio.

Animatronics & Scenic Elements

At LifeFormations, I sculpted animatronic characters and scenic elements for attractions at Disney, Universal, and other major destinations. My work centered on developing detailed organic forms and hard-surface parts prepared for 3D printing and molding. I worked closely with mechanical, costuming, and finishing teams to ensure a seamless transition from digital models to physical production.

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Freelance Sculpting & 3D Modeling


Through Upwork, I completed a range of freelance projects including tabletop gaming figures, capsule toys, and stylized characters. I partnered with clients to deliver detailed, print-ready sculpts tailored for 3D printing and small-scale production workflows.

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© 2025 James Rodriguez 3D. All works subject to copyright by their respective owners. Do not reproduce without permission.

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